As part of the Final Fantasy XI 20th anniversary celebration, the official “We are Vana’diel” site sat down for a conversation with Kimura Yuito (KMR), the producer of Granblue Fantasy and a longtime FFXI player. The two-part interview covers KMR’s time as a player and what he wanted to bring from FFXI to GBF and why.
To commemorate the release of the new Legendary Edition of Granblue Fantasy Versus, Automaton Media sat down for an interview with Fukuhara Tetsuya (creative director, referred to as “FKHR” below) and Sekine Kazuto (battle designer, referred to as “Pachi” below) to discuss the history of the game and its road ahead!
At the beginning of every year since 2018, Granblue Fantasy creative director Fukuhara Tetsuya has written a letter addressed to GBF players to discuss the game’s past, present, and future. The 2022 edition of the letter covers GBF, Granblue Fantasy Versus, and Granblue Fantasy Relink in one pass – here’s our translation of the whole thing!
There are quite a few secrets and Easter eggs in the Old Bond story event, and to avoid putting spoilers on Twitter, we’ve collected them into this Grandcypher post. Curious what Galleon says in chapter 6? We’ve got that and more!
The 7th anniversary of Granblue Fantasy issue of Famitsu interviewed a previously unnamed and unsung portion of the GBF team – the story writers. Three members of the event writing team sat down with Famitsu‘s interviewers, and talked about their time writing for years worth of events and episodes. The online version of the interview went into much more depth than the print version, so let’s dig in!
In the wake of Granblue Fantasy‘s biggest year ever, we caught up with creative director Tetsuya Fukuhara (FKHR) to discuss the year’s events, changes under the hood of GBF, and what the future has in store for us. Check it out!