We Are Vana’diel Final Fantasy XI interview with KMR (part 1 of 2)

As part of the Final Fantasy XI 20th anniversary celebration, the official “We are Vana’diel” site sat down for a conversation with Kimura Yuito (KMR), the producer of Granblue Fantasy and a longtime FFXI player. The two-part interview covers KMR’s time as a player and what he wanted to bring from FFXI to GBF and why.

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Automaton Media interview with Fukuhara Tetsuya and Sekine “Pachi” Kazuto 3/3/2022

To commemorate the release of the new Legendary Edition of Granblue Fantasy Versus, Automaton Media sat down for an interview with Fukuhara Tetsuya (creative director, referred to as “FKHR” below) and Sekine Kazuto (battle designer, referred to as “Pachi” below) to discuss the history of the game and its road ahead!

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Famitsu 03/18/2021 interview: the Scenario Writing team

The 7th anniversary of Granblue Fantasy issue of Famitsu interviewed a previously unnamed and unsung portion of the GBF team – the story writers. Three members of the event writing team sat down with Famitsu‘s interviewers, and talked about their time writing for years worth of events and episodes. The online version of the interview went into much more depth than the print version, so let’s dig in!

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Year 7 in review – Granblue_en interview with Tetsuya Fukuhara 5/11/2021

In the wake of Granblue Fantasy‘s biggest year ever, we caught up with creative director Tetsuya Fukuhara (FKHR) to discuss the year’s events, changes under the hood of GBF, and what the future has in store for us. Check it out!

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Interview with Granblue Fantasy Composer Tsutomu Narita – 12/15/2020

For the release of Granblue Fantasy‘s 8th soundtrack “Awakening”, GBF composer Narita Tsutomu graciously answered our questions about his gaming habits, his musical influences, and some of the stories behind each track on the soundtrack.

Check out his tales of dragons, remixes, and old-school RPGs!

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KMR and FKHR answer questions from Twitter — Granblue_en interview with Kimura Yuito and Fukuhara Tetsuya 5/26/2020

As Granblue Fantasy‘s development team adjusted to the new rules of the Coronavirus pandemic, we reached out to Kimura Yuito, (“KMR”, producer of GBF) and Fukuhara Tetsuya (“FKHR”, director of GBF). Armed with questions from Twitter, we asked them about challenges the game is facing in the age of COVID, along with a few other burning questions.

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Interview with the producer and director of Granblue Fantasy part 2 – Anime Expo 7/4/2019

Kimura Yuito (KMR) and Fukuhara Tetsuya (FKHR), the producer and director of Granblue Fantasy, talk about GBF‘s increasing international presence, and provide a behind-the-scenes look at the fun side of GBF development. Continued from Part 1.

Granblue goes global

Granblue_en: Are there plans for creating localizations for GBF in other languages, like Chinese or Korean?

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