Famitsu 12/28 Granblue Fantasy Versus Rising interview with FKHR

(The December 28th issue of Famitsu came with a 2-page interview with Fukuhara Tetsuya, the creative director of Granblue Fantasy. Famitsu usually posts extended versions of these interviews online, and we’ll add to this article in the event that they do!)

Continue reading “Famitsu 12/28 Granblue Fantasy Versus Rising interview with FKHR”

Automaton Media interview with Fukuhara Tetsuya and Sekine “Pachi” Kazuto 3/3/2022

To commemorate the release of the new Legendary Edition of Granblue Fantasy Versus, Automaton Media sat down for an interview with Fukuhara Tetsuya (creative director, referred to as “FKHR” below) and Sekine Kazuto (battle designer, referred to as “Pachi” below) to discuss the history of the game and its road ahead!

Continue reading “Automaton Media interview with Fukuhara Tetsuya and Sekine “Pachi” Kazuto 3/3/2022″

KMR and FKHR answer questions from Twitter — Granblue_en interview with Kimura Yuito and Fukuhara Tetsuya 5/26/2020

As Granblue Fantasy‘s development team adjusted to the new rules of the Coronavirus pandemic, we reached out to Kimura Yuito, (“KMR”, producer of GBF) and Fukuhara Tetsuya (“FKHR”, director of GBF). Armed with questions from Twitter, we asked them about challenges the game is facing in the age of COVID, along with a few other burning questions.

Continue reading “KMR and FKHR answer questions from Twitter — Granblue_en interview with Kimura Yuito and Fukuhara Tetsuya 5/26/2020”