As Granblue Fantasy‘s development team adjusted to the new rules of the Coronavirus pandemic, we reached out to Kimura Yuito, (“KMR”, producer of GBF) and Fukuhara Tetsuya (“FKHR”, director of GBF). Armed with questions from Twitter, we asked them about challenges the game is facing in the age of COVID, along with a few other burning questions.Continue reading “KMR and FKHR answer questions from Twitter — Granblue_en interview with Kimura Yuito and Fukuhara Tetsuya 5/26/2020”
The latest issue of Famitsu has an extensive interview with Fukuhara Tetsuya (director, Granblue Fantasy) and Kimura Yuito (producer, Granblue Fantasy) in its 6th anniversary special. They talk about a range of topics from Granblue Versus‘ reception to future projects and what’s coming up in year 7. Let’s dig in!
Update 4/4/2020: Famitsu posted an extended version of this interview online – new additions are marked in this salmon color to make it easier to skim.Continue reading “Famitsu 04/02/2020 interview: Fukuhara Tetsuya and Kimura Yuito”
Pash! magazine allowed readers to submit questions to FKHR, and he answered 28 of them in the latest issue! Let’s dig in.Continue reading “Pash! interview 04/2020: reader submitted questions to FKHR”
As part of the release of Granblue Fantasy Versus, Cygames Magazine interviewed the series’ director, Fukuhara Tetsuya (FKHR) on his thoughts about developing GBVS, and what the future holds for GBF in general.Continue reading “Cygames Magazine interview with Fukuhara Tetsuya – 02/19/2020”
Weekly Famitsu magazine sat down with Fukuhara Tetsuya (“FKHR”, director of Granblue Fantasy and Granblue Fantasy Versus) as part of their cover feature on Granblue Fantasy Versus, and we’ve translated his interview here!Continue reading “Famitsu interview with Fukuhara Tetsuya – February 20, 2020 edition”
The second half of our interview with FKHR and KMR focuses on Granblue Fantasy in 2020 and beyond, from game updates to questions submitted by granblue_en followers!
Read part 1 of the interview if you want to read about Granblue Fantasy Versus or Relink.
Let’s dig in!Continue reading “Interview with Kimura Yuito and Fukuhara Tetsuya 2020 – Part 2”
After Granblue Fantasy Fes 2019, we were given the opportunity to sit down with Fukuhara Tetsuya (FKHR) and Kimura Yuito (KMR), the director and producer of Granblue Fantasy. We asked them about the many announcements made at that show, and they were gracious enough to answer. Here’s part 1:Continue reading “Interview with Kimura Yuito and Fukuhara Tetsuya 2020 – Part 1”
Kimura Yuito (KMR) and Fukuhara Tetsuya (FKHR), the producer and director of Granblue Fantasy, talk about GBF‘s increasing international presence, and provide a behind-the-scenes look at the fun side of GBF development. Continued from Part 1.
Granblue goes global
Granblue_en: Are there plans for creating localizations for GBF in other languages, like Chinese or Korean?Continue reading “Interview with the producer and director of Granblue Fantasy part 2 – Anime Expo 7/4/2019”
At Anime Expo 2019, granblue_en was granted a special opportunity to sit down with Kimura Yuito (KMR) and Fukuhara Tetsuya (FKHR), the producer and director of Granblue Fantasy.
We came armed with questions pulled from our followers on Twitter, as well as a few things we’ve always been curious about as players.Continue reading “Interview with the producer and director of Granblue Fantasy part 1 – Anime Expo 7/4/2019”
The Granblue Fantasy style built over 5 years
Famitsu: When you look back at the last 5 years, what stands out?
Kimura Yuito (KMR): I left the Granblue Fantasy team for a time, but when you consider the time we were in development, I’m right at 5 years now.
Fukuhara Tetsuya (FKHR): I’ve been here since we started development, so it’s been about six and a half years for me. You could say that I’ve given this game my 30s.Continue reading “Fukuhara Tetsuya and Kimura Yuito interview – Famitsu 04/11/2019”